Touch the clay.
Raise a vessel.
A pottery studio in your hands.
A VR/MR pottery studio built exclusively for Meta Quest 3 / 3S. A calm, seated, deeply immersive kind of making — no locomotion, no hurry.
Shape, carve, paint, glaze, fire, display.
Six unhurried steps, from a lump of clay to a finished piece on your shelf.

Shape
Pick your clay — small, medium, large, or flat — and draw it on the wheel. Pinch and pull to widen.

Carve
Comb, stamps, chatter, and a carving stick. Glaze pools into every cut.

Paint
Seven traditional pigments, three brushes.

Glaze
Six glazes, from clear to Tenmoku and celadon.

Fire
A one-of-a-kind kiln transformation (yohen).

Display
Place finished pieces in your room.
Bring your pieces into your real room
With MR passthrough, line your finished pieces on a shelf, set them on your desk, and build a gallery that is yours alone.
One-of-a-kind firing
Every kiln transformation (yohen) settles into a living surface no two firings repeat.
Calm & unhurried
No locomotion, no hurry. A quiet, focused kind of making — seated or standing.
Guided tutorial
A gentle walkthrough for your very first piece.
An Early Access release
The core loop is complete and playable end to end today — and it keeps growing. Updates so far have added six glazes and seven pigments, four clay sizes, four carving tools, and pinch-pulling the wall with your fingers. Future updates are planned to add:
- An expanded studio mode (commissions and goals)
- More vessel forms and techniques
- Additional languages
- Polish to sound, materials, and tactile feel
Buy during Early Access and keep every future update at no extra cost when the full version ships.